(August 14, 2020)
DFC Intelligence just released its latest global Video Game Consumer Segmentation. This ongoing project breaks out the number of game consumers by country, region, and platform. As of mid 2020, it is estimated that the number of global game consumers is approaching 3.1 billion.
Of course, 3 billion is a massive number, however it only represents about 40% of the world population. Furthermore, by far the fastest growing segment is users that only access devices on smartphones. This accounts for nearly half of all users.