Baio‘s article talks about how projects like the one at the Internet Archive are magical in preserving history and giving us access to „all of computing history… accessible from a single click.“ This is incredibly important — but copyright law is standing in its way. This isn‘t about „piracy“ in any real sense. The games and software being discussed are not being sold anywhere. The hardware that it worked on is long gone. This is about preserving our cultural history — something that industry appears to have no interest in doing, in part because copyright law itself makes it so risky.